My Projects

Void Waves January 2017

Unity, PC/Mac

A short puzzle game about using satellites to transmit radio waves developed as part of Loaded Games for Global Game Jam 2017.

Somewhere Strange January 2017

Unity, PC

My first full release. A short exploration game set on an alien world using all original assets.

Paper Boy Xtreme January 2017

Unity, PC

A prototype for a 3D FPS remake of the arcade classic.

Butterfighters December 2016

Unity, PC

A split-screen arena shooter where the players are too clumsy to keep a hold of their guns developed as part of Loaded Games for Ludum Dare 37.

3d Modelling Portfolio November 2016

3ds Max

A showcase of some of my 3D modelling work.

Bike Game Prototype October 2016

Unity, PC

A prototype of a first-person 3d cycling game built in Unity.

RESIST/SURVIVE/INFECT September 2016

Unity, PC

An abstract bullet-hell game developed as part of Loaded Games for the Games for Better Game Jam 2016.

Measurement Converter May 2016

C#, PC

A measurement conversion program that gets conversion rates from a text file. Developed from scratch with minimal built-in functions.

Memories of the Dead May 2016

Unity, PC

A top down shooter prototype starring the living and the living dead.

Ant Simulation January 2016

C#, PC

A simulation of a colony of ants searching for food and returning it to their nests.

2D Space January 2016

Phaser, Javascript

A top down shooter prototype where Living Satellite Observo must fend off an infinite supply of rocks.

Java Space Shooter February 2015

Java, PC

My first game: A basic top down shooter where Living Satellite Observo must fend off a squadron of Destroids.