This is my first experiment in the 3D side of Unity. I created this in around 5 hours. The project is a prototype for a first-person bike riding game. You can accelerate, decelerate, steer, jump, look around with the mouse and get up once you fall. Included is a small park of obstacles to test the bike out on. The bike works using full physics including torque on the wheels to propel itself. In hindsight, the handling of the bike is somewhat awkward and unstable, so I will try to rebuild the demo using more arcadey physics and handling.